FOUNDERS

1. Jean Greyling

2. Ryan Le Roux

Tangible Africa / Leva Foundation

Overview

TANKS, BOATS and RANGERS are mobile games that introduce learners to coding concepts without the use of computers. Our school kits empower schools to incorporate coding in their lessons, or start coding clubs.

Product Description

Tangible Africa provides accessible coding education solutions for underserved communities in across the world. Our core product is the Rangers coding kit, a self-contained system with tangible blocks representing coding commands. This allows learners to engage with coding concepts through puzzles and games, without needing computers. We also offer a companion mobile app, downloadable on app stores, which requires no further internet or cellular connection once installed on a phone. Alongside this, we provide age-appropriate programs and teacher training to foster a strong foundation in coding skills, problem-solving, and computational thinking.

Company Goals

Specific Goals: -Exposure & Visibility: Showcase Tangible Africa’s innovative approach to coding education to potential investors, partners, and a wider audience of stakeholders. Highlight success stories and impact data to demonstrate your effectiveness. Networking & Partnerships: Connect with like-minded organizations in the EdTech space for potential collaborations. Identify potential mentors or advisors who can support Tangible Africa’s growth. -Funding Opportunities: Engage with potential investors interested in supporting social impact initiatives in education, particularly those focused on Africa. Pitch your expansion plans and showcase your potential for scaling impact. -Knowledge Sharing: Contribute to discussions on overcoming challenges in EdTech and scaling solutions within Africa. Share Tangible Africa’s expertise in offline learning and reaching underserved communities. -Advocacy: Highlight the importance of early coding education and digital skills development in Africa’s future. Promote policies and initiatives that support EdTech innovation and access.

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